Exploring Cs50 Gd Assignment 4 Super Mario

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  • Game Demo: 2:05 - Gameplay. 2:08 - Spawn player on ground. 2:35 - Pole and Flag not spawned without key block having been ...
  • 0:00 : Introduction 0:33 : Specification - Safe Player Spawn (Always on Solid Ground) 0:45 : Specification - Tall Pillars + Ladders ...
  • At 00:25 i added a lock and key, which is in LevelMaker.lua. At 00:35 i added a flag at the end of the level, which is in ...
  • 0:27 SPAWNS ON GROUND 0:29 KEY OBTAINED 0:36 Block Unlocked 0:44 Flag Post spawned and next level. 0:57 Flag not ...
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This is the demo for Course: https://www.edx.org/course/cs50s-introduction-to-game-development game map start with width 10 unit and increase 2 unit per game level. Video submitted for the grading of my

02:40 - 03:22 Flag not spawned without key block having been unlocked 1:46 - 1:50 Key obtained 1:48 - 1:52 Key block unlocked ...

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